While at the MiT4 conference in Boston (where its freezing, windy, and raining)... attended a session last night on games and storytelling. Regarding my own interests - how can participatory storytelling (aka collaborative content creation) be included in traditional media workers' professional identity - one attendee made an interesting remark: games are stories created by many to be enjoyed by one person (the player), whereas most other media content is produced by one person (a journalist, an advertising creative) to be 'consumed' by many. Other remarks focused on the lack of agency in computer games regarding the development of the main character - other than improving attributes (running, shooting, fighting), most avatars cannot experience extreme self-doubt or depression, one presenter lamented. This seems to go towards the level of co-creation experienced in different types of participatory storytelling. Fun stuff. But its cold. And raining.